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The Betweenlands v3.5.2 [ 編輯 ] 2019-11-15

Additions:

- Added config for decay in other dimensions and to make other foods be able to heal decay

- Added block breaking overlay to Gecko Cage

 

Fixes:

- Fixed crash with Iguana Tweaks

- Fixed Edge Plant not having colour in inventory

- Fixed Dark Druids not attacking riding entities

- Fixed empty fluid vial causing crash with Forestry JEI Plugin

- Fixed tooltip incompatibility with Tinkers Construct

- Fixed Compost Bin dropping 64x the items it contains

- Fixed Ring of Dispersion overlay clearing depth, causing some shader incompatibilities

- Workaround for Multimine making Gecko Cages spawn Gecko twice


The Betweenlands v3.5.1 [ 編輯 ] 2019-11-06

更改的內容:

- 畫框中的圖片現在只在有需要的時候載入內存。


修復的內容:

- 修復了畫框引起的兩個崩潰問題。

- 修復了香爐中空的要素瓶會導致游戲崩潰的問題。

- 修復了捕食者弓沒有足夠傷害的問題。

- 修復了沼澤之息新一代傷害顯示模組的不兼容問題。

- 修復了援護之戒污泥怪迷你污泥怪發動時,光束渲染的異常。

- 修復了曾經磨損(原詞corroded,指耐久損耗還是磨損機制不詳)過的戰利品不會在研磨器中還原成物品卷軸的問題。

- 修復了破壞破碎的泥磚時不生成死水的問題。


The Betweenlands v3.5.0 [ 編輯 ] 2019-11-04

2019.11.4發布的重大更新!

Beta3.5.0包含大量新內容(僅適用于mc1.12.2)。

主題為“污泥與余燼”。

本次更新加入了專屬于污泥平原的大型地牢,以及與其相關的大量方塊、生物、道具和物品。

與一眾藥學,裝飾,戰利品表更新和微調一同呈上。此次更新耗費了大量時間和精力,內容層出不窮,大量驚喜等待玩家發掘!

Beta 3.5.0 was a major update to the Betweenlands for Minecraft 1.12.2 that was released on November 4, 2019. It was known as the Mud 'n Sludge, Embers 'n Censers update as it added the Sludgeon and its many layers and encounters, as well as a variety of blocks and mobs related to the new structure, Emberlings, Censers, new items and equipment, Gallery Frames to showcase fan art, massive loot table changes, and several other changes and bug fixes. It is the largest update to the mod to date.


新內容:

Added the Sludgeon Tower, which spawns in a special Sludge Plains Clearing sub-biome. Solve a unique puzzle in the surface tower to enter the Labyrinthine Vaults of horrific traps and enemies. Unlock doors to progress and reach the Pit of Decay for a challenging encounter! (not a boss...right?)

添加污泥地牢塔,生成于平整的sluge plain clearing群系。玩家需要解開塔內的透鏡謎題才能進入地下迷宮。這座迷宮充滿了駭人的怪物和陰險的陷阱,解鎖每一層的符文門就能進入下一層,直至最終的污染源頭,直面boss!這是一項困難但動人心魄的挑戰。


Added decorative Mud Brick blocks; Worm Pillar, Worm Pillar Cap, Mud Tiles, Cracked Mud Tiles, Carved Mud Bricks and Carved Mud Bricks Edge, all of which also spawn in the Sludgeon

添加各種裝飾用的泥磚方塊,蠕蟲柱,蠕蟲柱頂,一系列雕刻泥磚方塊,這些都生成于污泥地牢。


Added Compacted Mud and associated; slab and slope

添加緊實的泥巴,以及相關的的臺階和屋頂斜面。


Added Rotten Planks and associated; slab, stairs, fences, fence gates

添加腐爛木板,以及相關的的臺階,樓梯,柵欄和柵欄門。


Added Mud Brick Shingle stairs and walls

添加泥瓦樓梯和泥瓦墻。


Added Sludgeon plants; Edge Shrooms, Edge Moss, Edge Leaves, Tall Sludgecreep, Cryptweed, String Roots, Pale Grass, and Rotbulbs

添加只生長在污泥地牢的植物:邊緣蘑菇,邊緣苔蘚,邊緣草(這些植物只能著生在緊貼其他完整方塊的一面),高桿泥藤,地穴草,繩狀根須,蒼白草和腐壞球。


Added Dead Moss and Dead Lichen, which do not spread

添加死亡苔蘚和死亡地衣,它們不會像普通苔蘚塊一樣到處生長蔓延。


Added the Censer, which creates an area of effect at the cost of an effect source and fuel. The effect depends on the source used, including creating fog that allows exclusive plants to be grown or applies weakened Infusion effects

添加香爐,通過燃燒揮發某種材料,藥水,桶裝液體等,產生范圍性的效果,效果取決于使用的物品(可見于香爐GUI中)。*對其使用瓶裝霧氣可以創造出與污泥地牢一樣的霧氣,這將允許玩家在污泥地牢外種植地牢植物。亦可用于削弱生物具有的狀態效果。


Added Weedwood and Symorite Barrels, which can store up to eight buckets of liquid

添加雜草木缸和賽摩銅缸,可裝入8桶液體。


Added Octine Nuggets, Syrmorite Nuggets and Valonite Splinters

現在賽摩銅,熾炎鐵和法羅鈉晶石都有了對應的碎片,相當于原版鐵粒和金粒。


Added Cremains, Undying Embers, Ancient Remnants, Puffshroom Tendrils, Sludge Worm Egg Sacs, Shambler Tongues and Rune Door Keys

添加骨灰,不死余燼,ancient remnant,噴氣蘑菇卷須,污泥蠕蟲蛋巢,蹣跚者舌頭和符文門鑰匙。*這些都是能夠在污泥地牢獲得的掉落物。


Added Plant Items and Ground Items for the new plants. Many of these contain two exclusive new Aspects, Wodren (Soul) and Uduriis (Chaos). These have currently no use yet, but we have already started working on another update which introduces many new things to Herblore...

添加與新植物對應的藥學材料。這些新材料中有很多蘊含有兩種新要素:靈魂和混亂。雖然前這些要素還沒有確切用處,但已經在做了!在另一個更新中將會添加許多新的藥學物品。


Added Loot Scraps which can be obtained by grinding down certain loot items in the Pestle & Mortar. These Loot Scraps can be crafted with Amate Paper to create Fabricated Scrolls, which can be ani,mated like Item Scrolls for a chance at different loot

添加了戰利品碎片,通過在研磨器中磨碎例如沼澤怪殺手的寶藏型武器獲得。用于制作fabricated scrolls,作用類似物品卷軸,用于獲得一些不同的戰利品。


Added Pebbles, which can be animated into Angry Pebbles

添加了可合成的卵石,在活化器中處理卵石可以將其變成憤怒的卵石


Added Bottled Fog, obtained by collecting the ground fog in the Sludgeon vaults with Dentrothyst Vials

添加瓶裝霧氣,使用木晶瓶收集污泥地牢的霧氣獲得。


Added Sludge Worm Arrows, for launching tiny worms at your enemies
添加Sludge Worm Arrows,通過雜草木弓擊中敵人后生成友方小蠕蟲,可幫助玩家攻擊敵人。


Added the Grappling Hook, a special craftable tool used to latch onto, hang from and swing from blocks. Can be upgraded with additional segments to increase its range

添加抓鉤,使用蹣跚者舌頭和鮟鱇魚牙齒合成,玩家可以使用它攀爬高墻,在空中暫時逗留等等。抓鉤可以與蹣跚者舌頭再次合成升級以增加彈射范圍。


Added the Valonite Greataxe

添加法羅鈉戰斧。


Added the Ancient Greatsword, Ancient Battle Axe and Predator Bow

添加古代巨劍和古代戰斧,以及捕食者弓,作為稀有的寶藏武器。


Added the Ring of Gathering, which summons lost (but not dead!... except in the case of Tarminions) pets and minions back to you

添加the Ring of Gathering ,用于召回丟失的仆從和寵物(已經死亡的無法召回)


Added the Ring of Dispersion, which allows you to phase through blocks for a limited time at the cost of experience

添加穿梭之戒,消耗經驗值以允許玩家在短時間內無視阻擋,透過方塊慢速前行。


Added Small, Large and Very Large Gallery Frames, which showcase incredible fan artwork! 

添加小的,大的,非常大的畫框,類似原版的畫,在將來會展示一些玩家的優秀作品。


Added Emberlings, a new mob that is found near Hearthgrove Trees. Can be tamed with Undying Embers!

添加余燼精靈,它們會自然生成在火樹附近,可以用不滅余燼馴服。


Added new Sludgeon mobs; Tiny, Small and Large Sludge Worms, Shamblers, Crypt Crawlers, Ash Sprites, Emberling Shamans, and Barrishees

添加了大量的污泥地牢生物,各個規格的污泥蠕蟲,蹣跚者,地穴蠕行者,灰燼之魂,余燼薩滿,以及特殊的屏障。


Added some other Sludgeon encounters; Lampreys, Worm Holes, Living Roots, Sludge Jet Turrets, Splodeshrooms, and Moving Walls

添加一些陰險可怖的污泥地牢埋伏者,七鰓鰻,蠕蟲洞,活樹根,污泥噴射炮塔,會吹走玩家物品和爆炸噴毒的蘑菇,以及會移動的墻。


Added new Advancements

新的進度!


Added a new music track by Mr. Owltkins for the Pit encounter

由Mr. Owltkins譜寫的污泥地牢最終層的戰斗音樂。


Something new can now appear during a Blood Sky...

現在血空時會發生一些新鮮事。


Added Japanese localization. Thanks pentantan and tento64!

現在TBL有日語文本,感謝pentantan 和 tento64!

Added new and updated old Russian localization. Thanks Bytegm!

更新了俄語文本,感謝Bytegm!

Added new and updated old Chinese localization. Thanks RisingInIris2017!

更新了漢化文本,感謝RisingInIris2017!



Implented a new shared loot pool system, allowing entire structures to have a set amount of loot, allowing for better consistency of loot


Rebalanced existing Loot Tables massively. Most Ingots are now Nuggets, and each structure has its own loot tables

平衡戰利品表,每一種遺跡都有各自的戰利品表。


Added optional item usage tooltips to compostable items, items used in Herblore, etc. to help new players getting started in the mod

賦予物品更多的用處:堆肥,藥學等等,以便于新玩家上手。


Made some more items compostable

現在更多物品可用于堆肥


Changed Mud Brick Shingle Roof recipe

修改了泥瓦屋頂的合成表。


Spike Traps can now be placed sideways

尖刺陷阱現在可以橫著放。


Aspectrus Plants are now grown by planting them in the range of a Censer applying the corresponding Aspect fog, instead of applying the Aspect Vial directly

現在要素植物種子需要在香爐產生的要素氛圍中才能生長并結出相應的果實,不再是與之前一樣直接用要素瓶標記。


Pots of Chance now render as models in the inventory

機運之壺在物品欄以模型展示,不再以平面材質展示。


Charging Shields now only apply knockback when dealing damage and if entity is 45° in front

現在盾牌沖撞攻擊只能在以45°角撞擊生物前方時才能擊飛生物。


Reduced Shield charge knockback

減少盾牌沖撞攻擊的擊退效果


Added 8s item use cooldown after Shield charge

使用盾牌沖撞攻擊后,盾牌將具有8秒冷卻。


Improved Weedwood Rowboat armor compatibility


Angry Pebbles now have an animated texture

現在憤怒的卵石具有可愛的動態材質。


Players can now walk while using Volarkites

現在玩家在使用傘蓮風箏時也可以正常走路。


Changed Elixir of Feasting saturation

修改飽腹之釀恢復的飽食度。


Lightweight Draught effect can now be cancelled by sneaking

輕功藥水的效果可通過潛行取消。


Significantly improved performance of world mob spawning


Sludges now only create trails when a player is nearby

污泥怪現在只在靠近玩家時產生污泥


Sludges now have an attack cooldown like most other mobs

現在污泥怪的攻擊具有冷卻時間。


Changed Corrosion modifiers to be consistent with the tooltip/corrosion stage, i.e. during the first stage corrosion does not affect stats at all


Optimized certain block models to use less quads


Fixed some Betweenlands inventories having null display name

修復一些交錯次元清單不顯示名字的bug(存疑)。


Fixed Gecko Cage rotation

修復壁虎籠子朝向問題。


Fixed emptied Infusion Bucket not stackable

修復裝過藥水的雜草木桶無法堆疊的bug


Fixed Elixir of Starvation causing negative saturation

饑餓之藥導致反向飽和。


Fixed Spirit Tree Face Masks in incorrect position after relog

修復靈魂樹面罩在重新加載游戲后位置不正確的bug。


Fixed Bone Wayfinder causing "moved wrongly" server log warning when teleporting

修復尋路之骨在傳送時引起的“錯誤傳送”服務器日志警告。(存疑)


Fixed Tarminion not attacking targets properly

修復焦油侍從有時候不攻擊敵人的bug。


Fixed the Volarkite kicking players for flying in multiplayer

修復傘蓮風箏在多人游戲時擊飛玩家的bug?(存疑)


Fixed Weedwood Chest rotation in Cragrock Towers

修復位于碎巖塔頂的雜草木箱子朝向問題。


Fixed the Wight Fortress sometimes generating with triple chests

修復鬼魂城堡中有時生成三個相連箱子的問題。


Fixed underwater and wind ambience not playing during Blood Sky

修復血空時水下和風聲環境音效不播放的問題


Fixed Aspects not distributed properly when more than one aspect group is assigned to an item

修復當某件物品具有多于一組的要素時?,要素分布不合理的問題。(存疑)


Fixed a crash with Universal Remote, but certain functionality will still be impacted and/or not working properly


The Betweenlands v3.4.13 [ 編輯 ] 2019-10-21
  • Improved Volarkite up/downdrafts by making them last longer

  • 通過加長運動持續時間,改善傘蓮風箏的上升和下滑效果。

  • Fixed shader sky and Shallowbreath textures not rendering

  • 修復天空陰影和沼澤之息的材質未被渲染的bug。

  • Fixed Lurker Skin Pouch being repairable, causing it to lose slots when repaired

  • 修復bug:鱷皮物品袋的耐久度能被修復,并且在修復后失去原有槽位的bug.


The Betweenlands v3.4.12 [ 編輯 ] 2019-09-30


The Betweenlands v3.4.11 [ 編輯 ] 2019-08-21

壽司更新!


新增的內容:

  • 添加了壽司

  • 生日快樂,Jacob!

 

修復和更改的內容:

  • 修復了一些物品在JEI中顯示異常的問題

  • 增加了給雜草木船涂抹焦油和重新激活德魯伊祭壇的JEI信息

  • 增加了“來,硬的木頭”和“盾墻戰術”成就的丟失項目

     (Added missed items to Getting Harder Wood and Shield Wall advancements)


The Betweenlands v3.4.10 [ 編輯 ] 2019-07-18

修復的內容:

  • 修復了驅魔器不彈開火焰彈和烈焰樹妖的火球的問題

  • 修復了一些可能引起模組不兼容的數據觀察器(datawatcher)的錯誤

  • 修復了傳送門無視世界邊界的問題

  • 修復了戒指類裝備有時不正確地消耗經驗的問題

  • 修復了由陰魂的靈魂攻擊引起的罕見的崩潰

  • 修復了恐怖的泥炭木乃伊在死亡時仍然會攻擊的問題

  • 修復了一個罕見的生成層(genlayer)崩潰

  • 修復了一個與Optifine的“渲染質量”選項的不兼容問題,避免了屏幕被切半

  • 修復了鱷皮筏子欺騙(dupe)的問題

  • 修復了硫磺熔爐消耗巖漿和類似的物品的問題,它們本來不應該被硫磺熔爐消耗

The Betweenlands v3.4.9 [ 編輯 ] 2019-06-17

修復的內容:

  • 修復了物品欄中由活木盾引起的渲染問題。

  • 修復了雜草木箱子物品的渲染器。

  • 修復了與 Dynamic Stealth 模組的不兼容,感謝 Laike-Endaril。


The Betweenlands v3.4.8 [ 編輯 ] 2019-06-14

本次更新是一個熱修復更新,僅修復了一個Bug:

 Fixed crash on dedicated server, not letting players connect

修復了專用服務器上的崩潰,不允許玩家連接的問題。

TheBetweenlands v3.4.7 [ 編輯 ] 2019-06-06

增加與更改的特性:

方塊模型的材質現在打包了,大幅減少了紋理圖集占用的空間。對于給材質動畫更新材質比較慢的顯卡,可能會輕微地改善游戲性能。

馴服的靈魂樹臉現在不再在被另一實體碰撞或位于不合法位置時立即消失,而是掉落到地面或者傳送到附近可用的靈魂樹原木上。

殘蝕值現在使用一個屬性修飾符來表示生命減少,改善了與更改生命上限的模組的兼容性。

一些小的優化,尤其注意了每刻時間的兼容性(especially regarding capability tick time)

增加了配置選項,使得可以在主世界啟用挑食機制。

增加了配置選項,使得殘蝕值條在HUD上的位置可以調整。

為每百分比殘蝕值扣減引起的生命值扣減增加了配置選項。(percentual decay health decrease)


修復的內容:

修復了賽摩銅桶在倒出固體橡膠之后不再能堆疊的問題。

修復了腐爛的食物變質的藥水有時不正確顯示名稱的問題。

修復了尋路之骨和戒指的經驗值消耗bug。

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